I don't think so, Peter.
That one focuses more upon understanding interests through registration information or game play that might be mined to serve advertisements.
Though it seems to make some silly assumptions, based upon some simplistic views of gamers.
One that they mention in the patent application is that someone playing a male character in a role playing game should be served ads targeted to males. Yet the popularity of characters like "Lara Croft" show that sometimes people like to play characters that aren't much like them. See:
Gender-bending proves popular in online games:
Quote:
For a variety of reasons, Williams isn’t the only guy with a preference for female characters, according to Kathryn Wright, a psychologist in Raleigh, N.C., who consults for the Web site http://womengamers.com.
In an informal survey she conducted with 64 males , more than half said choosing a female character gave them a distinct game-play advantage. While a quarter said they played female characters because it added to the role-playing experience, Wright said others had a simpler explanation: visual stimulation.
“They’d rather look at a character that looks like Lara Croft than a character that looks like Rambo,” she said.
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I've heard somewhere that
Men Enjoy Pictures of Women
As for the personalized PageRank, I think the references to that are meant to be more similar to the ideas expressed about personalized PageRank from the
first PageRank patent, written back in 1998:
Quote:
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This speed allows the ranking to be customized or personalized for specific users. For example, a user's home page and/or bookmarks can be given a large initial importance, and/or a high probability of a random jump returning to it. This high rating essentially indicates to the system that the person's homepage and/or bookmarks does indeed contain subjects of importance that should be highly ranked. This procedure essentially trains the system to recognize pages related to the person's interests.
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