 |
|
03-31-2004, 01:17 PM
|
#1 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Carbon ...
The torches are the only images I used in this one..
|
|
|
03-31-2004, 01:18 PM
|
#2 (permalink)
|
|
Inactive
Join Date: 11-19-03
Posts: 496
Latest Blog: None
|
I dont get it... what did you paint the rest?
|
|
|
03-31-2004, 01:21 PM
|
#3 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Quote:
|
Originally Posted by MadHatter
I dont get it... what did you paint the rest?
|
textures and brush work for the rest ..
|
|
|
03-31-2004, 01:26 PM
|
#4 (permalink)
|
|
Inactive
Join Date: 11-19-03
Posts: 496
Latest Blog: None
|
Pretty good, there are quicker ways to get the same effect though, and realism is a little lacking... looks too Computer Generated.
|
|
|
03-31-2004, 01:26 PM
|
#5 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
I used "liquify" to make the opening ..
|
|
|
03-31-2004, 01:40 PM
|
#6 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Quote:
|
Originally Posted by MadHatter
Pretty good, there are quicker ways to get the same effect though, and realism is a little lacking... looks too Computer Generated.
|
Quicker ways? 
|
|
|
03-31-2004, 01:45 PM
|
#7 (permalink)
|
|
Inactive
Join Date: 11-19-03
Posts: 496
Latest Blog: None
|
You could manipulate an existing image
|
|
|
03-31-2004, 01:49 PM
|
#8 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Quote:
|
Originally Posted by MadHatter
You could manipulate an existing image
|
Oh... .. yeah true.. I've done a bit of that before too ... creating is more fun to me though usually, and I learn more.. but yeah... manipulating can be fun
|
|
|
03-31-2004, 01:51 PM
|
#9 (permalink)
|
|
Inactive
Join Date: 11-19-03
Posts: 496
Latest Blog: None
|
manipulating leaves you with a more realistic end product if you are good at it too.
|
|
|
03-31-2004, 02:05 PM
|
#10 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Quote:
|
Originally Posted by MadHatter
manipulating leaves you with a more realistic end product if you are good at it too.
|
I wanted this to have a Disney Movie type look... realism was not my aim on this one... but yeah... I know what you're saying
|
|
|
03-31-2004, 02:21 PM
|
#11 (permalink)
|
|
Inactive
Join Date: 03-08-04
Posts: 2,644
Latest Blog: None
|
Hey pretty good! Some of the lighting needs work, and maybe add depth. It would look great, if more spooky
|
|
|
03-31-2004, 02:29 PM
|
#12 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Quote:
|
Originally Posted by FuSion
Hey pretty good! Some of the lighting needs work, and maybe add depth. It would look great, if more spooky
|
Ok... maybe I'll try making and adding some spider webs in the doorway or somewhere ... I've been working on creating spiderwebs ...
I also need to try and draw an open door I think.. .. I tried but it didn't come out to well so I scrapped it.. lol.. I'll try again though..
|
|
|
03-31-2004, 02:47 PM
|
#13 (permalink)
|
|
Inactive
Join Date: 11-19-03
Posts: 496
Latest Blog: None
|
Quote:
|
Originally Posted by Atom
Quote:
|
Originally Posted by MadHatter
manipulating leaves you with a more realistic end product if you are good at it too.
|
I wanted this to have a Disney Movie type look... realism was not my aim on this one... but yeah... I know what you're saying
|
Yeah, I have visions of Mickey Mouse in that big castle in fantasia, watching that when I was like 10... ahhh those were the days :wink:
|
|
|
03-31-2004, 02:50 PM
|
#14 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Those torches are supposed to be sculls but, they look more like deranged chimps or something... 
|
|
|
03-31-2004, 02:53 PM
|
#15 (permalink)
|
|
Inactive
Join Date: 11-19-03
Posts: 496
Latest Blog: None
|
lol, yeah... i never noticed that earlier
haha!
|
|
|
03-31-2004, 11:46 PM
|
#16 (permalink)
|
|
Inactive
Join Date: 03-20-04
Location: Michigan
Posts: 57
Latest Blog: None
|
I like
I like the image overall lighting seems to be pretty realistic, but the only thing I don't get is that the shadows should be under the skulls right. not sure if I am right here but I think you need a shadow line going down to make the lighting a bit better very hard to explain what I mean I think so I did a quicky of what I ment. terrible in every aspect but it gets my meaning across.
|
|
|
03-31-2004, 11:54 PM
|
#17 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
They're not shadows... they're areas of carbon build up ... (hence the name of the piece .. :wink: )
I must admit that, you do have me thinking about shadows now, though..
hmmm.... I wonder if I should try incorporating some ...
|
|
|
04-01-2004, 12:13 AM
|
#18 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Something doesn't seem right w/the color of the spiderweb I made ... any suggestions anyone?
|
|
|
04-01-2004, 02:49 AM
|
#19 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
Still doesn't look right ... hmm
|
|
|
04-01-2004, 03:50 AM
|
#20 (permalink)
|
|
v7n Mentor
Join Date: 10-12-03
Location: Tennessee, USA
Posts: 27,173
Latest Blog: None
|
hmm ..
|
|
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
|
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
| |