I had tried 3 times to look for anyone interested in playtesting I game I designed ( a revamp of a game I did back in 1978 ) as PHP/MySQL/Javascript server/browser this time around and introduced hidden information and such - a retirement project actually.
The previous attempts had links which I am willing to bet a bot (most likely) deleted without looking at actual content - the final attempt was a link to a pdf file. An email I received quoted a response that happened before the thread was deleted and yes, pretty much a beta test I am trying to arrange - or more properly a blind playtest since is game rather than scripting we would be testing. I have attached that pdf file this time instead of linking it.
We would not be playtesting the scripting itself (which is a prototype kludge that seems to function properly) but rather the game. I am mostly wondering if adding some automation to the parts of combat where you are mopping up or where there is no actual choice involved each round is worth the effort for a basic/prototype edition.
If you look over the attached condensed rules and are interested, contact me. I designed it for a 10 inch or larger screen and minimum 1280x720 resolution - tested in Explorer/Edge and Firefox (slightly better in Firefox due to better display of some HTML character codes) but not recommended for Silk and Aurora browsers.
The blurb:
3 Dimensional Space Wargame
(computer generated boardgame)
2 - 6 Players version 1.0
Basic Edition
FEATURES:
Territorial / Combat Game
with changeable alliances
and variable resources
Turn Based (vs realtime based)
using commands then actions method
Limited Sensor Info
locations etc must be detected
Balanced Playing Field
6 way symmetry in 3 dimensions
Simultaneous Movement, Combat, etc
all actions happen simultaneously
once all player orders are entered
Multi-factor combat system
Weapons, Fire Rate, Damage, Armor
TURN SEQUENCE
① Maintenance and Construction:
Collect Points, Scrap or Maintain,
Repair, Conceal, Build
② Movement
③ Combat (cycles till all resolved)
④ EcoPolitical (Terraform, Alliances)
mini-multiplayer game
And that promised pdf file.
quickrules.pdf